Some tieflings' infernal ancestry is extremely distant. Scion of Humanity (Alternate Racial Trait) Likewise, you do not have the ability to use darkness as a spell-like ability once per day - instead, you may choose any one 0-level spell that you can instead use at will as a spell-like ability. Perhaps it is a result of your hard life, or perhaps it is due to some fault in your fiendish heritage, but you lack a tiefling’s standard resistances to cold, electricity, and fire - instead, you merely have a +2 bonus on all saving throws made against these effects. Whether or not these experiences have made you a bitter and cynical scoundrel or a pious and hopeful optimist is up to you, but one thing is certain - you are something less than even your tiefling kin. You have suffered greatly, nearly starving to death one winter, nearly being beaten to death by racist sailors one summer, and so on. You might be an escaped slave, a hidden shame, or a homeless vagabond, but whatever your upbringing, life has been particularly hard on you. Please choose a race in addition (if none is chosen, then the other race is considered to be human). In addition, you are required to take the Scion of Humanity alternate trait (altered to another race besides human if another race is chosen). The intention behind this trait is to adjust the tiefling race so it is aligned with the strength of the other races. If you would like to play a tiefling, then you are required to take the following trait Infernal Bastard as a racial trait at 1st level (this takes up one of your trait choices gained at 1st level, leaving the other for a campaign trait). wizard: must specialize in element (known as wu-jen).summoner: must select a eidolon from the orient ( bestiary 3 has many from Tian).Other cavalier archetype's may be selected as long as they only replace abilities still present in the samurai class. cavalier archetype: The samurai will be treated as a cavalier archetype (rather than a alternate class).Examples: Uncanny Dodge, Improved Uncanny Dodge Other rogue archetype's may be selected as long as they only replace abilities still present in the rogue class. rogue archetype: The ninja will be treated as a roguearchetype (rather than a alternate class).oracle (can be either Shou or Non-Shou) (would rework the shukenja class as oracle archetype).
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bard: geisha ( description), lotus geisha.Only players and major NPCs use the critical hit and fumble decks.If this is a saving throw, then the defender takes either 150% damage (or if not a damaging effect, duration is increased 150%.Fumble spell is available as a 2nd level Bard/Sor/Wiz spell.(Moderate Abjuration CL 7th Craft Magic Arms remove curse +1 bonus) Sure Grip magical weapons only confirm fumbles on a second natural 1.If the attacker is Not-proficient with the weapon, he risks a fumble on either a 1 or a 2 natural roll.If this is a attack roll and the confirmation roll also misses, then the attacker must choose a Fumble card at random and follow the results.A Natural 1 (on d20) results in no bonuses being added to the 1 (effectively a total of 1). The creature's turn automatically ends.If this is a saving throw, then the defender may avoid any consequences of the attack (as if having a ability similar to evasion).
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![pcgen wayang spellhunter pcgen wayang spellhunter](http://pbs.twimg.com/media/ECLusX5XYAAhGGl.jpg)
Greater Weapon Focus allows 3 cards to be drawn. The Weapon Focus feat allows you to select 2 cards at random and choose the one of your choosing.If this is a attack roll and the confirmation roll succeeds, then the attacker may choose a Critical Hit card at random and follow the results.A Natural 20 (on d20) results in +10 to the total roll (not a automatic success).I will avoid making changes to the rules if possible. I have found overtime, that some rules need alterations to make them fit better with the campaign or the characters. 17.4 Multiple round incapacitating spells.13.4 Wayang Spellhunter Minata (Metamagic Master) (Regional Trait).13.2 Heirloom Weapon trait (Equipment Trait).11.1.1 Determine Properties of Magic Item.